Los Muertos is an explosive isometric shooter from Team MARIACHI for A.I.V.’s Game Production Workshop project, which pits the player against the ravenous hordes of ‘Calavera’ in a dystopian Mexico. I filled the roles of Content Designer and Level Designer on this project.
I worked alongside a team of sixteen using Unity3D, where I created and maintained Design Documents for 6 of the project’s 9 story levels; the document format was adopted as project standard for LDDs and secondary Content outlines. I designed, built, and iterated on the three ‘Bazaar’ levels, and created reusable C# scripts for animation playback, to allow the other designers to animate events using Unity’s Animation tool without code. I also scripted the reusable ‘item chest’ prefab in C#.